Ravenna Shadowmoor

Ravenna Shadowmoor's Arc
Chapter 5 of 7

Ravenna Shadowmoor's dream is brewing a cure to break the affliction plaguing her bloodline..

DrNailbrush's avatar
by @DrNailbrush
Chapter 5 comic
Click to expand

Chapter 5

Ravenna crouched at the cave mouth and ran her fingers through the moss growing on the stone. The second ingredient lay somewhere in the darkness ahead. She pulled a torch from her pack and struck flint until sparks caught the oil-soaked cloth. The flame pushed back shadows as she stepped inside. Cool air wrapped around her, carrying the smell of damp earth. She moved deeper, scanning the walls. There. A cluster of pale mushrooms grew from a crack in the rock, exactly as the herbalist had described. She cut them carefully and placed them in a cloth pouch. The second ingredient was hers. Her hands stayed steady as she worked. Six generations had failed, but she had now collected two of the four ingredients needed for the cure. Outside the cave, sunlight felt warm on her face. She sat on a flat rock and opened her journal. She sketched the mushrooms and noted where she found them. Other families suffered from curses like hers. When she finished the cure, the homing spirit would guide them to her door. She imagined a monument in her family's courtyard, something beautiful to mark the end of the affliction. A statue carved in stone, showing strength and transformation. Maybe a figure dressed in old-fashioned clothes with hair that moved like living serpents, frozen in time. It would stand for every family freed from the darkness that haunted their blood. She closed the journal and packed it away. Two ingredients down, two to go. The cure was taking shape. The ride home took three days. When Castle Shadowmoor rose from the hills, relief washed through her chest. She guided her horse through the gates and dismounted in the courtyard. The homing spirit waited in her pack, ready to be released when the time came. She pictured a water fountain here too, dark stone carved with patterns from old stories. Water would flow from the mouths of carved figures, their faces half-hidden in shadow. It would stand as proof that her work had meaning, that the curse could end. She carried her pack inside and laid the ingredients on her workbench. Two successes meant the cure was real. The next two ingredients would come. Her family's blood would run clean again. That night, she mixed small samples of both ingredients in a glass vial. The liquid turned pale green, then clear. No smoke rose. No foul smell filled the room. She held the vial up to the lamplight and watched it glow. The first test had worked. Her hands shook as she set it down and recorded the results in her journal. Six generations of failure, but she had proven the base mixture was stable. When other cursed families found her, she would have proof to show them. She closed her eyes and breathed deep. The statue would celebrate their freedom. The fountain would mark her success. A place where she could display evidence of every cure, where patients could gather and see that hope was real. The curse had taken her mother, her grandmother, everyone before them. But it would not take her.

Play your story to life

Storycraft is a mobile game where you create AI characters, craft items and locations to build their world, then discover what direction your story takes. Download the iOS game for free today!

Download for free