Alyce Lydell

Alyce Lydell's Arc
Chapter 3 of 10

Alyce Lydell's dream is exploring forbidden zones of Dreamland to uncover hidden ancient truths.

Bramble's avatar
by @Bramble
Chapter 3 comic
Click to expand

Chapter 3

Alyce stood at the chained subway entrance as dawn light touched the broken glass. The magenta and gold glow made the metal links shine. She pulled the cloth-wrapped wire cutters from her jacket and got to work. Each link separated with a muffled click. The chain fell away in sections until the doors stood free. She pushed through and stepped into darkness. Cool air rushed up from below, carrying the smell of rust and old concrete. Her boots found the first step down. This was it. The forbidden tunnels stretched beneath her feet, holding secrets the Dream Wardens wanted buried. She descended into the dark, one hand trailing along the cold wall, moving toward the ancient truths she'd been hunting. The tunnel opened into a wider chamber after twenty minutes of walking. Alyce stopped and stared. Tables filled the space, each one covered with mismatched teacups and teapots that glowed faint magenta in the dim light. Decorations hung from exposed pipes overhead, spinning slowly in the still air. People sat at the tables, talking in low voices. Some wore clothing as patched and worn as hers. Others had dirt under their fingernails and dust in their hair. She recognized the type immediately. Night explorers. The ones who moved through Dreamland's forgotten places after dark. One person looked up and nodded toward an empty chair. Alyce sat down and accepted a chipped teacup someone pushed across the table. The drink inside tasted bitter and cold. She listened as the others shared stories about forbidden zones they'd explored and things they'd found. One mentioned tunnels that went even deeper, places where old structures still stood intact. Another talked about Dream Warden patrol patterns and safe times to move through restricted areas. By the time Alyce finished her drink, she had three new locations marked in her mind and confirmation that others were searching for the same ancient truths she was. This place existed for people like her, and now she knew where to come when she needed information the surface world wouldn't give her. Someone mentioned a pavilion where successful explorers left what they'd found. Alyce climbed back to the surface and followed the directions she'd been given. She found it after an hour of walking through abandoned districts. Iron columns held up a domed roof made of shattered glass. Light poured through the broken pieces, casting indigo and magenta across the floor. Stone pedestals stood in rows, each one holding objects under bright spotlights. She walked between them slowly. A rusted key sat on one pedestal with a note about locked doors three levels below the city. Another held a book with pages that showed structures older than any current map. A third displayed a photograph of tunnels that stretched for miles beneath the Dream Gardens. Each item proved someone had gone into forbidden zones and returned. Each one showed that ancient truths existed and could be found. Alyce stood in the center of the pavilion and felt something shift inside her chest. Other explorers had done this work before her and survived. They'd brought back proof. Now she knew what was possible, and she had places to go that would help her succeed. The forbidden zones held answers. She just had to be brave enough to keep searching. She left the pavilion and walked back toward her garage base. The streets were empty in the afternoon light. Near an intersection, she spotted a lantern mounted on a rusted pole. Magenta glass panels glowed even in daylight, creating a beacon visible from blocks away. She stopped and studied it. This kind of marker could lead other explorers to the library she'd found, the one filled with old maps and forbidden knowledge. People like the ones at the tea party needed places to gather information. They needed to know where to find the truth. Alyce pulled out a piece of chalk from her pocket and marked the concrete at the base of the pole with three lines and a circle, the symbol the tea party explorers had shown her. Anyone looking for knowledge would recognize it. The lantern would draw them in, and the library would give them what they needed. Dreamland had hidden spaces everywhere, places where people like her could build something the Dream Wardens couldn't control. She had her base, her contacts, her proof that ancient truths were real. Now she had a way to help others find what she'd found. The search would continue, but she wasn't alone anymore.

Play your story to life

Storycraft is a mobile game where you create AI characters, craft items and locations to build their world, then discover what direction your story takes. Download the iOS game for free today!

Download for free