Chapter 2
Sylvara leaves the frozen pass behind. The mountains give way to foothills, then forest, and she moves through the dark without stopping. She tracked the necklace's origin through three dead traders before finding the truth: someone had been digging in the old places.
The bodies start appearing two days into the forest. First a pair of ork scavengers, their throats opened and left to rot. Then a band of six, weapons still in their hands, arranged in a circle like they died fighting something in their midst. She reads the kills with professional interest. Whoever did this wanted them found. The trail leads deeper into trees so old their roots have swallowed entire ruins. She finds the glade at dawn, a three-tiered structure of carved stone rising from the earth like a monument to what the elves were before they disappeared. Vines cover the archways. Moss has claimed the steps. But someone cleared the entrance recently. Fresh tool marks score the stonework where they pried away centuries of growth. She moves inside and finds the ransacked chambers, broken caskets, shattered containers that once held something precious. Everything useful is already gone. The anger comes cold and familiar. Someone got here first. Someone took what she needed and left her nothing but corpses and empty stone. She stands in the hollow ruin and decides. Whoever took what was buried here will lead her to it, whether they know they're being followed or not. The glade becomes hers now. A place to return to. A place to work from while she hunts the thief.
She hangs the bodies outside. Three barbarian corpses from the deeper forest, hunters who came too close while she searched. She strings them from the trees at the glade's entrance, their arms stretched upward like warnings carved in flesh. The message is simple: this place belongs to her now, and anyone who approaches dies. She arranges them carefully, making sure they're visible from the forest path. When she steps back to examine her work, she knows the display will serve its purpose. The ruins might be empty, but they give her shelter from daylight and a position deep in the forest where old magic still sleeps. She'll wait here and watch for whoever looted this place. They'll come back eventually. Thieves always return to places they've already stripped, looking for what they missed. And when they do, she'll take everything they found and add their body to the trees.
But the thief doesn't return. Sylvara watches the forest for three nights and sees only animals and one lost ork who dies before he can scream. On the fourth morning, she finds tracks leading away from the glade, days old but still readable. Boot prints, human-sized, heading north toward the deeper forest where the trees grow so thick that daylight never reaches the ground. She crouches beside the trail and studies the stride. Heavy. Confident. Someone carrying weight. The thief took what they came for and kept moving, following some path only they know. She rises and follows the tracks north. The glade is hers now, marked and claimed, but it gave her nothing except a direction. The real prize is still ahead, carried by someone who doesn't know they're being hunted. She moves through the trees like smoke, and the forest swallows her trail behind her.
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