Vozz Stabtoe

Vozz Stabtoe's Arc

8 Chapters

Vozz Stabtoe's dream is earning respect from the Hunter team through daring explosive feats.

Bramble's avatar
by @Bramble
Chapter 1

Vozz Stabtoe crouched on a crumbling rooftop in Greenhaven, her yellow eyes fixed on the Hunter team below. They moved through the street with confidence, their weapons gleaming in the sunlight. She wanted to be down there with them, earning their respect through explosive feats of daring that would make them remember her name. But wanting wasn't enough. She needed to prove herself first. Her hands worked quickly, binding together strips of painted bark and carved wooden pieces into a practice target. The forest item took shape beneath her fingers—bright reds and yellows marked the blast zones she'd painted on. She set it against a stone wall in the empty courtyard behind her. The straps on her vest jingled as she backed away, pulling a small charge from her belt. This was it. One controlled blast to show she could handle precision work. She lit the fuse and ducked behind cover. The explosion cracked through the air, sharp and clean. When the smoke cleared, the target stood scorched but intact, the outer ring blown away perfectly. Vozz grinned, her pointed ears twitching. She was getting closer to being Hunter team ready. She climbed down from the rooftop and headed toward the market square. Her boots kicked up dust with each step. If she wanted to join the Hunters, she needed to know where they gathered. Where they posted their missions. A carved wooden message board stood near the fountain, covered in elven motifs and forest imagery. Hunters used it to share information and announce jobs. Vozz stopped in front of it, scanning the notices. Most were simple—escort missions, supply runs, creature tracking. Nothing that screamed for someone with her skills. But now she knew where to look. Tomorrow she'd check again. And the day after that. When the right mission appeared, she'd be ready. Her charges were getting more precise, her timing better. The Hunters would see what she could do. They'd have to. She traced her finger along one of the carved forest patterns on the board, then turned and spotted the lodge through the trees. The building rose from ancient wood, blending with the forest around it. That was where the Hunters gathered. Where they'd witness her explosive feats when the time came. Vozz adjusted her vest and started walking. She had work to do.

Read chapter →
Chapter 2

Vozz studied the Hunter board every morning for three days, memorizing names and mission types. The Hunters needed trackers, scouts, and fighters—but none of the postings mentioned demolition work. She realized her first mistake: she'd been practicing alone, but the Hunters worked in teams. If she wanted their respect, she needed to understand how they operated. She watched them return from missions, noting how they moved together, how they checked their gear, how they reported back at the lodge. On the fourth day, she made her decision. She would approach them directly and ask what skills they needed most. No more waiting for the perfect mission to appear. But first, she needed to get better with explosives. Her courtyard tests had gone well, but she knew there was more to learn. She asked around the market until someone pointed her toward a ramshackle structure on the edge of town. Wooden planks were nailed together in odd patterns, and a thatched roof sagged over the top. It looked like it might collapse at any moment. Inside, the workshop smelled like sulfur and burnt wood. Benches lined the walls, covered with tools and components she'd never seen before. This was where she could learn to craft real charges, not just the simple ones she'd been making. She spent the afternoon watching, listening, and testing different mixtures under careful instruction. By evening, her fingers were stained black and her head buzzed with new knowledge. She could make charges that burned hotter, exploded cleaner, and timed more precisely. When she left the workshop, the sun was setting behind the trees. She had the skills now. Tomorrow she'd talk to the Hunters and show them what she could do. The next morning, Vozz walked straight to the lodge. Her vest pockets held three perfectly crafted charges, each one smaller and cleaner than anything she'd made before. She pushed through the wooden doors and found a Hunter checking supplies near a metal brazier decorated with forest designs. The flames inside it cast dancing shadows across the floor. Vozz cleared her throat. The Hunter looked up. She pulled out one of her charges and held it steady. "I can handle demolition work," she said. "Precision blasting. Timed explosives. Whatever you need." The Hunter studied the charge in her hand, then looked at her face. He didn't laugh or wave her away. Instead, he nodded toward the brazier. "Show me how you'd time a fuse for a controlled burn." Vozz stepped forward, her heart hammering. This was her chance. She wouldn't waste it. She measured out a length of fuse and held it near the flames. The Hunter crossed his arms and watched. She cut the cord at the exact point where it would burn for thirty seconds—long enough to get clear, short enough to stay controlled. The fuse caught and hissed. She dropped it on the stone floor away from the supplies. They both counted silently. At twenty-nine seconds, the fuse sputtered out right where she'd calculated. The Hunter nodded once. "We've got mixing stations outside for field prep," he said. "Cauldrons and containers. If you can handle those without blowing yourself up, come back at dawn. We've got a job that needs your skills." Vozz's ears twitched forward. She'd done it. She had her first real step toward the team.

Read chapter →
Chapter 3

Dawn came cold and sharp. Vozz arrived at the lodge before the sun cleared the trees. The Hunter from yesterday stood waiting, his breath misting in the air. He led her around back where the mixing stations sat in a cleared area. She saw what he meant—large workspaces built for field preparation. The cauldrons were twice the size of anything she'd used in the workshop. Metal containers lined wooden shelves, each one labeled with ingredients she recognized. The Hunter gestured toward the setup. "Field teams need charges mixed on location," he said. "Too dangerous to carry them pre-made through rough terrain." Vozz stepped closer, running her fingers along the rim of a cauldron. This was real Hunter work. The kind that required trust and precision. The kind that would earn respect. The Hunter led her past the mixing stations to a clearing where morning light broke through the branches. A blackened figure stood mounted on a stone base—a goblin frozen mid-scream, its features charred and twisted. "That's from the Fire Ridge mission three years back," the Hunter said. "Team used concentrated charges to collapse a cave system. Saved the eastern farms." Vozz stared at the scorched statue. Other Hunters had done this. They'd earned their place through bold explosive work, and now everyone remembered them. The Hunter watched her face. "You want to be on this team, you need to think bigger than practice targets," he said. "You need to make moves that matter." Vozz pulled her gaze from the monument and nodded. She understood now. Greenhaven didn't just need demolition work—it needed someone willing to take the big risks. Someone who could pull off the jobs others talked about for years. That was how she'd earn her place. That was how she'd make them remember her name. He walked her back toward the lodge entrance. Near the front doors stood a wooden structure she hadn't noticed before. Fireworks hung suspended in a frame—bright reds, blues, and golds captured mid-burst. "We built this after the harbor defense last year," the Hunter said. "Shows what happens when someone gets the job done right." Vozz moved closer, studying each frozen explosion. The display drew attention from every Hunter who passed through. This was proof. Proof that explosive work mattered here. Proof that the bold ones earned their stories. The Hunter turned to face her. "There's a bridge west of town that needs clearing. Rock shelf underneath is cracked and dangerous. You collapse it clean, you'll have your first real mission on record." Vozz's fingers twitched toward her vest pockets. This was it. Her chance to start building her own display. Her own monument. She met his eyes and nodded once. She was ready. The Hunter pushed open the lodge doors and led her inside. The hall stretched wide, filled with long wooden tables and benches. Torches flickered along the walls, lighting crude carvings of past hunts. Hunters sat together, eating and talking about their latest jobs. This was where the team gathered after missions. Where they shared stories and celebrated the wins that mattered. Vozz could picture herself here after the bridge job, the other Hunters listening as she described the collapse. She'd have her story then. Her proof that she belonged. The Hunter gestured to an empty seat. "Eat something. We leave in an hour." Vozz sat down, her heart pounding. Everything she wanted was right here in Greenhaven—the tools, the missions, the respect waiting to be earned. All she had to do was prove herself.

Read chapter →
Chapter 4

Vozz stood outside the lodge as the Hunter checked his pack. The bridge job was set, but he wanted her to understand the terrain first. He pointed toward the forest path that led west, where morning mist still clung to the ground between the trees. "The rock shelf sits above a ravine," he said. "You'll need to see it before you plan the charges." Vozz nodded and followed him down the path, her boots crunching on frost-covered leaves. This was how the Hunters worked—they studied the job before they acted. They walked for twenty minutes until the trees opened up near the ravine. The Hunter stopped at the edge and pointed down. Vozz saw the cracked shelf below, saw how the stone jutted out over empty air. She counted the weak points, measured distances with her eyes. The Hunter watched her work it out, then turned back toward the lodge. "When you know what you need, check the supply room," he said. "Third building past the training yard." The supply room door hung crooked on iron hinges. Inside, wooden crates lined the walls, each one marked with different labels. Vozz found rope, fuses, and powder containers on the lower shelves. Then she spotted a box marked "Danger" pushed against the back wall. She lifted the lid carefully. Colorful seed pods filled the container, each one the size of her fist. She'd heard about snappy-dragons before—plants that launched their seeds with enough force to crack bark. The Hunters kept them for studying explosive timing. Vozz picked one up and felt the tension in the shell. These things burst on their own when the pressure built too high. She could learn from that. She could figure out how force worked when it released all at once. She tucked three pods into her vest pocket and grabbed the supplies she needed for the bridge. Tomorrow she'd collapse that shelf clean, and the Hunters would see what she could do. But first she needed to test the pods. She'd heard about a tall ironbark tree that stood alone in the forest clearing, the kind with an old elven platform built high in its branches. Perfect for watching how the snappy-dragons exploded at different heights. She loaded her pack and headed east through the trees until she found it—a massive trunk that stretched up toward the sky, its carved platform jutting out from the canopy. Vozz climbed the narrow ladder built into the bark, her fingers gripping each rung tight. At the top, she stood on solid wood and looked down at the forest floor far below. She pulled out one seed pod and hurled it toward the ground. It hit hard and burst with a sharp crack, scattering shell fragments in every direction. The force was clean and fast. She threw the second pod and watched how the explosion spread outward. The timing matched what she needed for the bridge—sudden, controlled, complete. She pocketed the last pod and climbed back down. Tomorrow she'd use everything she'd learned. Tomorrow she'd show the Hunters what explosive work looked like when someone understood both power and precision. On her way back through the forest, she spotted something rising above the trees. A stone tower stood in a clearing, its walls carved with patterns she didn't recognize. Elven work, old enough that moss grew thick in the cracks. Vozz walked closer and ran her hand along the weathered surface. Someone built this place long before the Hunters came to Greenhaven. She wondered what they'd been watching for from up there, what they'd been trying to protect. The tower had outlasted them all. It stood here still, a reminder that some things endured. She stepped back and looked up at the crumbling top. Tomorrow she'd add her own mark to this forest. The collapsed shelf would be her proof, her first real contribution to the Hunter legacy. She turned away from the tower and headed back toward the lodge, her pack heavy with supplies and her mind sharp with plans.

Read chapter →
Chapter 5

Vozz laid three charges along the cracked shelf at dawn. The fuses burned clean, and the stone collapsed exactly where she planned. The Hunter watching from above nodded once, then walked away without speaking. But that afternoon, two other Hunters asked her about the technique. She showed them how she'd measured the weak points, how she'd placed each charge to work with the natural cracks. They listened and asked questions about fuse timing. By evening, word had spread through the lodge. Three more Hunters stopped her during dinner to talk about the bridge job. One asked if she could help clear a blocked mine entrance next week. Vozz walked back to her hut after dark, her chest tight with something she'd almost forgotten—pride. Inside, she hung the first bronze medallion on the wall beside her workbench. The Hunter who'd supervised the bridge job had given it to her that afternoon, a simple disc stamped with the date and location. It wasn't much, but it was proof. Proof that she'd completed real explosive work for the team. She stepped back and looked at the empty wall space around it. There would be more medallions soon. More jobs that mattered. More proof that she belonged with the Hunters. She touched the bronze surface once, then turned toward her bed. Tomorrow she'd start planning for the mine entrance. Tomorrow she'd add another piece to her collection. The next morning, she passed a wooden board near the training yard. Carved symbols marked different names, each one showing completed jobs and ranked by difficulty. Her name sat near the bottom with one mark beside it—the bridge collapse. But it was there. She was on the board now, listed with the other Hunters who'd done real work. Three goblins stopped to look at it while she stood there. One pointed at her name and grunted. Vozz kept walking, but her steps felt lighter. The mine job would move her higher on that board. Each successful blast would push her name up until the Hunters stopped seeing her as the new recruit. Until they saw her as one of them. She took a different path back to her hut, one that led past an old blast crater filled with rainwater. Wildflowers grew thick around the edges—bright yellows and deep purples that turned the scar into something worth seeing. Someone had placed flat stones around the pond like a border. Vozz stopped and stared at the water reflecting the morning sky. This crater came from explosive work just like hers. Someone had turned their blast into something the whole camp could enjoy. She crouched and touched the smooth surface of one stone. When she earned enough respect, when her name climbed high enough on that board, maybe she'd leave her own mark on Greenhaven. Something beautiful that proved explosive work could do more than just destroy. She stood and headed home, already planning the mine entrance job. Already imagining the second medallion on her wall.

Read chapter →
Chapter 6

Vozz positioned four charges inside the mine entrance, measuring each placement twice like she'd done at the bridge. The collapsed rubble needed to blow outward, not deeper into the shaft. She checked her fuse lengths and lit them in sequence. The first three charges fired clean, but the fourth detonated early. The blast wave hit wrong and triggered a secondary collapse inside the tunnel. Dust and rock crashed inward instead of out. When the air cleared, the entrance was buried worse than before. Vozz stood frozen, staring at the mess she'd created. The Hunter overseeing the job walked past her without speaking. That night, she sat in her hut and stared at the single bronze medallion on her wall. Tomorrow the board by the training yard would show her failure, and everyone would see it. She walked outside at dawn and found something new beside her door. Someone had left a broken stone statue—a goblin figure caught mid-explosion, with fragments frozen in place like they'd been suspended during the blast. The pieces hung there in the air around the main form, held together by some kind of magic or glue work. She recognized it from stories the older Hunters told. Years ago, another goblin had tried to clear a rockslide with too much powder. The blast destroyed a carved shrine instead of the debris. This statue was all that remained, a reminder that mistakes happened even to experienced workers. Vozz touched one of the suspended fragments and felt the rough edges. The mine entrance could be fixed. She'd study what went wrong, measure better, and try again. Failure was part of the work. She picked up the statue and carried it back inside, setting it on her workbench where she could see it every day. Later that morning, she found a container pushed against her hut's back wall. The box looked old, covered in mismatched patches and crude symbols she recognized from supply room warnings. She lifted the lid carefully. Inside sat charges packed too tight, their fuses tangled together in a mess that made her stomach drop. Someone had abandoned these here, probably years ago. One wrong jostle could set them all off at once. Vozz knelt beside the container and started working. She separated each charge slowly, untangled each fuse with steady fingers. Sweat dripped down her neck as she moved piece by piece, fixing someone else's dangerous mistake before it exploded. When she finally pulled the last charge free and packed everything properly, her hands shook. She sat back and stared at the container. This was the work that mattered—understanding how things went wrong so she could make them right. The mine entrance waited for her second attempt, and this time she'd get it correct. She spent the afternoon taking apart the warped metal pieces from her failed charges. The fourth detonator had twisted into strange shapes when it fired too early. Instead of throwing the scrap away, she started bending the metal into patterns. She wired pieces together, letting the curves and angles form something that caught the wind. By evening, she'd created a structure that hung from a post outside her hut. When the breeze hit it, the metal pieces moved and clinked together, making sounds like distant bells. Vozz stepped back and looked at what she'd built from her mistake. The mine job had failed, but she'd learned which measurements mattered most. The Hunters might see her name drop on the board tomorrow, but they'd also see this—proof that she could turn failure into something worth keeping. She touched the moving metal once, then went inside to plan her next attempt.

Read chapter →
Chapter 7

Vozz climbed the hill behind the training yard when doubt crept in. From the top, she could see the whole camp spread below—the practice ranges, the storage bunkers, and the old craters turned into ponds. Beyond them, the forest stretched green and wild where her team cleared paths and removed dangerous obstacles. She sat on a flat rock and watched three Hunters set charges near a fallen tree. Their work looked smooth and careful, just like hers would be again. The wind chimes she'd made from her failed detonator rang softly behind her hut far below. Every mistake taught her something. Every blast brought her closer to earning the respect she wanted. She stood and headed back down the hill, ready to try again. The old lodge sat at the camp's edge, smoke rising from its chimney. Vozz pushed through the heavy door and found the common room warm and dim. Several Hunters sat near the fire, talking quietly over cups of hot tea. Shelves lined the walls, filled with small carved figures that past Hunters had left behind. She walked slowly along the rows, studying each one. A green-skinned figure with pointy ears caught her attention—a swamp Hunter crouched low like it was tracking something dangerous. The carving looked old, its edges worn smooth by many hands. She picked it up and felt its weight. Someone else had struggled once, worked hard, and earned their place here. They'd left this behind so others would remember that the path was hard but possible. Vozz set the figurine back on the shelf and turned toward the fire. An older Hunter nodded at her from across the room. She nodded back and sat down, letting the warmth sink into her bones. Tomorrow she'd return to the mine entrance with better measurements and steady hands. She left the lodge as the sun dropped low and walked into the forest alone. The path wound between thick trees until it opened into a clearing she'd heard others mention but never seen. A pool sat at the center, its surface reflecting colors that shifted and moved—blues, greens, reds that danced like flames. The water held something different, something that made the air feel charged. She knelt at the edge and stared into the depths. Stories said the greatest blast ever made in Greenhaven had cracked open the ground here and released water touched by fire and stone together. The Hunter who set that charge had become a legend, someone every recruit heard about during training. Vozz touched the water and felt it cool against her fingers. One day her name would mean something too. One day other Hunters would tell stories about her work. She stood and headed back to camp, the colored reflections still burning in her mind. The path curved past a stone that sat alone among the ferns. Vozz stopped and ran her hand across its flat surface. Moss grew thick on one side, and small flowers pushed through cracks in the rock. She sat down and looked up through the branches at the darkening sky. The lodge had reminded her she wasn't the first to struggle. The pool had shown her what was possible. This stone gave her something else—a place to think without noise or watching eyes. She thought about her next attempt at the mine entrance, about the measurements she'd redo and the fuse timing she'd check twice. Her chest felt lighter than it had all day. The Hunters would see her succeed. She'd earn their respect through work that mattered, through blasts that helped the whole camp. Vozz stood and brushed dirt from her pants, then walked back toward the lights of the training yard below.

Read chapter →
Chapter 8

Vozz returned to the mine entrance at first light, her pack heavy with new charges and her notebook filled with corrected calculations. She'd spent three nights reviewing what went wrong—the fuse length on the fourth charge had been cut too short, and she'd positioned it at the wrong angle against the rockface. This time she measured each placement against the diagrams she'd drawn, checking twice before setting anything down. The charges went in clean, spaced properly to push the rubble outward. She lit the fuses in sequence and backed away to the safe line. The blasts fired perfectly, each one following the last in a rhythm that shook the ground but held the tunnel steady. When the dust cleared, the entrance stood open and safe. Vozz wiped her hands on her pants and looked at the clear path she'd created. The work was done right this time, and everyone would see it. Rain started falling as she walked back to camp, thick drops that would soak her supplies if she didn't move fast. She spotted a trunk someone had left near the equipment shed—sturdy wood with brass latches and a thick rubber seal around the lid. Vozz grabbed it and loaded her remaining charges inside, checking that the seal held tight against the water. The trunk kept everything dry and ready for the next job. She carried it to her hut and set it by her workbench, next to the broken statue and the wind chimes made from twisted metal. Her charges were protected now. Her calculations were solid. The mine entrance stood open because she'd learned from her mistakes and done the work right. The Hunters would see what she could do, and they'd remember it. She needed a place to practice timing without risking another accident near the camp. Behind her hut, she found an old iron door half-buried in the hillside, covered in moss and dirt. Vozz cleared the entrance and pulled the door open. Inside was a stone chamber, deep enough to muffle sound and far enough from anything flammable. She carried her waterproof trunk down into the vault and set up a small workspace. Here she could light fuses, watch how they burned, and test her timing without anyone watching or worrying. The underground room gave her what she needed—a safe place to get better. The next morning, she built a rail from scrap wood and mounted painted blocks that could slide along it. She set the rail up outside the vault entrance and marked distances with stones. Each block became a target she could move closer or farther away. Vozz placed small charges at different points and watched how the force pushed the blocks down the rail. She measured everything, wrote it all down, and tested again. The work felt good. Each test taught her more about power and distance. When she finally packed up for the day, her notebook was full of new measurements. She had the tools now—the protected storage, the safe testing space, and a way to practice her aim. The Hunters would see her next job done perfectly, and they'd know she'd earned it through careful work.

Read chapter →

Play your story to life

Storycraft is a mobile game where you create AI characters, craft items and locations to build their world, then discover what direction your story takes. Download the iOS game for free today!

Download for free