Chapter 2
The woman walked fast for someone who'd just taken a shelf to the head. Blood still traced a line down her temple, but she didn't slow. Rylan kept pace, scanning faces in the street. Someone had seen the merchant leave. Someone always did.
They found the cart at the edge of the square—a wooden thing with sturdy wheels, empty except for dust and a single copper bowl left behind. An old man sat nearby on a crate, watching them approach. Before Rylan could speak, the woman grabbed his arm and pulled him back.
"Don't," she said. Her hand shook. "That's him."
Rylan looked again. The man wasn't old—just tired. The kind of tired that came from being hunted. A weathered sign leaned against the wall behind him, carved with numbers and amounts that kept climbing. The woman pulled a folded map from her coat, edges torn and marked with crossed-out routes. She'd been running longer than Rylan had been chasing.
"He saw the merchant leave at dawn," she said quietly. "But he won't talk. Not while that sign's there." She looked at Rylan, and he understood. The debt collector had already been here. The sign was a promise.
Rylan stepped forward anyway. The man's eyes tracked him, then widened when a coin slipped from Rylan's pocket and hit the ground—not rolling away, but sinking into the dirt like it weighed more than metal should. The curse, doing what it always did. The man stood, backing toward the wall.
"I can't help you," the man said. "He'll know. He always knows."
The woman moved past Rylan, holding out the map. "Then run with me. I know three routes he hasn't closed yet." She touched the sign, then looked back at Rylan. "You want your merchant? Help us disappear first."
Rylan had spent months arriving too late, always one step behind. Now he had a witness who'd seen the merchant leave at dawn—and a choice. Stay and watch another person get caught in someone else's trap, or help them escape and lose the trail again.
He picked up the coin that had sunk into the dirt. It came free easily, like the ground had changed its mind about keeping it.
"Which route's fastest?" he asked.
The woman's shoulders dropped, relief washing over her face. The man hesitated, then pointed east. "He left toward the old mill road. Two hours head start, maybe three." He grabbed the map from the woman's hands, studying it. "This mark here—that's where they won't follow. Swamp's too thick."
The woman pulled the debt sign down and snapped it across her knee. The wood splintered, numbers cracking apart. She handed half to the man. "Go. Now."
He ran. She turned to Rylan, blood dried on her temple, her father's ruined coat hanging loose on her shoulders. "Your merchant went east. You're welcome."
She didn't wait for thanks. Just walked away, following the man toward whatever route the map promised. Rylan watched them disappear into the crowd, then looked east toward the mill road.
He'd arrived too late again. But this time, he knew which direction to chase. And he knew the cost of getting there—one more person who'd needed help he almost didn't give. He adjusted his lute strap and started walking. The merchant had three hours on him. He'd closed worse gaps before.
Play your story to life
Storycraft is a mobile game where you create AI characters, craft items and locations to build their world, then discover what direction your story takes. Download the iOS game for free today!
Download for free